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#1
NUL Season 52 / Re: MD6
March 21, 2024, 06:28:43 PM
The Unalived vs The Four Horsemen

Bantha won the toss, and chose to receieve first.

First blitz of the game, an MB Beastman outright kills my MB Wight, regeneration failed. He never even got to take a single turn with his newly acquired MB skill, poor thing.

Starting off on the back foot, the life-challenged ones scramble to set up a defensive stance on their first turn, without accomplishing much.

Second chaos turn, a skeleton is badly injured, but at least he regens successfully. Numbers are getting ugly early.

Despite that, the ball carrier is successfully brought down, and there is a tussle for the ball. Ultimately, The Four Horsemen manage to get it back, and KO'ing a ghoul and a zombie in the process.

Even though the recently deceased are four players down at this point, the ball is knocked loose yet again, and a ghoul is able to pick it up. Being severely outmanned and cornered, a desperate attempt was made to pass it upfield, but even with an RR it was not to be. Some last-minute beastman action secured the touchdown in the end.

The winds were changing a bit towards the midway point, as two Chaos Blockers were KO'd, only one of which recovered for the second half, and in turn 8, a beastman was injured. Meanwhile, all the undead KO's had recovered, which meant that The Unalived actually enjoyed an 11-10 player advantage at the start of second half.

The expired ones marched up the field, with some classic left-to-right-ghouling, and managed to run it in after four turns despite losing the ball once. There was violence on both sides, and the second drive of the second half sees 9 vs 9 players on the pitch.

A couple of turns pass without much progress being made, as there is mostly fighting for space around the line of scrimmage. On turn 15, however, The Unalived manage to swarm around the ball carrier, with several in base contact including a mummy.

The Four Horsemen's turn 15 is fateful, as the second action is a 2D block that sees double skulls. Being out of team RRs, this is a very early turnover with three undead players still in base contact with the ball carrier.

The Mummy unleashes a 2D block against the carrier, and... doesn't get what it needs. RR is spent, still no pow or stumble, so a push is all it gets, which also means the carrier leaves base contact with the two ghouls. Enter the lowly zombie from the back, blitzing in for a heroic stumble. The ball is loose, the nearby beastman is pushed away, and all the remaining ghoul has to do is pick up the ball and run it in for the 2-1 victory!

Good game Mr. B!

#2
NUL Season 52 / MD6
March 17, 2024, 09:42:16 PM
All right, Match Day 6 is on! Four games to go, and at the start of MD6, the standings look like this:



The matchups are:


#3
NUL Season 52 / Re: MD5
March 17, 2024, 09:38:50 PM
Final match of MD5 has been played!

Nuffle had fun with this one. A lot of extreme dice both ways, but what really decided it was removing 4(?) Black Orcs from the pitch in turns 8, 9 and 10. There was no coming back from that.

#4
NUL Season 52 / Re: MD4
March 04, 2024, 11:45:52 AM
The Unalived met Giggling Gloomstalkers for a game of bowls, and it was an interesting affair. The ghoulies won the toss, chose to receive, and waltzed into the defensive line quite violently early on. While there were no permanent injuries, there were a surprising amount of KO's. The difference in players on the field meant that the deceased ones could fairly safely control an 8-turn grind into 1-0.

The Gloomstalkers attempted a one-turner with their two frenzy players, but the wheels came off, so 1-0 was the result for the half.

Start of the second half, all but one elf was back on the field, so the match was still very much on. There was a blitz event, which saw a Mummy barge into the offensive line to mix things up. This would backfire, however, as said Mummy was brought down and fouled off the pitch. Becoming more tentative for a few rounds, both teams looked for opportunities to break in. The Unalived has a particularly jumpy ghoul who lost patience after a while, and actually brought down the ball-carrying witch elf. It was all for naught, however, as an unlucky bounce sent the ball directly into the hands of another elf. Having gambled and lost, it was not hard for the elves to run away with the now disarrayed defensive line of the deadies.

The last drive saw the Unalived get the ball back with 4 turns still left in it. An accelerated grind, helped on by the single remaining Mummy getting some lucky blitzes in, opened the paths enough for a speedy ghoul to GFI in the deciding 2-1 touchdown.

Good game Memofin!

#5
NUL Season 52 / Re: MD4
February 26, 2024, 09:15:02 AM
Hi Memofin! This week it looks like Tuesday and Thursday from 18:00 and onwards are go for me, what does your week look like?
#6
NUL Season 52 / Re: MD3
February 15, 2024, 10:58:06 AM
Quote from: atte1979 on February 15, 2024, 10:56:34 AM
Quote from: tags on February 14, 2024, 09:58:40 PM
Quote from: atte1979 on February 11, 2024, 04:08:32 PMHello Tags.

How does your schedule look like regarding our match? At the moment I've got every night available in the coming week and after that I'm on holiday for the next week but I'm not going anywhere so I can play pretty much anytime.

Let me know what suits you and we'll set a date.

Hi, sorry man! Completely forgot to reply to this. If you can play tomorrow (Thursday) that would be great, should be free from 19 CET onwards

If not, most evenings next week would work for me from about 18 CET I think. Friday and the weekend is probably difficult.
Sounds great, we'll aim for 19 CET tonight.

Confirming! Setting my alarm now.
#7
NUL Season 52 / Re: MD3
February 14, 2024, 09:58:40 PM
Quote from: atte1979 on February 11, 2024, 04:08:32 PMHello Tags.

How does your schedule look like regarding our match? At the moment I've got every night available in the coming week and after that I'm on holiday for the next week but I'm not going anywhere so I can play pretty much anytime.

Let me know what suits you and we'll set a date.

Hi, sorry man! Completely forgot to reply to this. If you can play tomorrow (Thursday) that would be great, should be free from 19 CET onwards

If not, most evenings next week would work for me from about 18 CET I think. Friday and the weekend is probably difficult.
#8
NUL Season 52 / Re: MD2
February 04, 2024, 01:24:14 PM
Another crazy Nuffling at the hands of my Unalived, who seems to be in His good graces for some unfathomable reason. This one was an even bigger steamer than last match, which unfortunately left a couple of permanent scars on the Iron-made ones.






EDIT: The stats seem bonkers. I can't get the casualty/injury stats to even remotely resemble what actually went down.
#9
NUL Season 52 / Re: Match Day 1
February 01, 2024, 07:21:57 PM
Match was played, it was a brutal Nuffling, with the emphasis on brutal. I removed two of JR's players on the first turn, and it pretty much went downhill from there.




#10
NUL Season 52 / Re: Match Day 1
January 29, 2024, 10:12:51 PM
Quote from: J-Reedy on January 29, 2024, 09:44:36 PM
Quote from: tags on January 27, 2024, 09:19:20 PMAll right, thanks for your patience everyone, we're all back in and the competition is back on! There are no league tools, so new match schedules have been randomized.

J-Reedy, we're first up this time! I'm free pretty much all of Sunday after 11 CET. If that doesn't work, I believe these are safe CET start times for me:
Monday: 21:00
Tuesday: 18:00+
Wednesday: 18:00+
Thursday: 18:00+

All righty, sorry for the late reply, my schedule was really hazy until today. But now it seems I could go for either Tuesday or Thursday at 18.00 CET. Perhaps tomorrow, if that's still suits you, sir?

If both work, I would actually strongly prefer Thursday at 18 now because of Things(tm)
#11
NUL Season 52 / Re: Match Day 1
January 27, 2024, 09:19:20 PM
All right, thanks for your patience everyone, we're all back in and the competition is back on! There are no league tools, so new match schedules have been randomized.

J-Reedy, we're first up this time! I'm free pretty much all of Sunday after 11 CET. If that doesn't work, I believe these are safe CET start times for me:
Monday: 21:00
Tuesday: 18:00+
Wednesday: 18:00+
Thursday: 18:00+
#12
NUL Season 52 / Re: Match Day 1
January 25, 2024, 08:51:37 PM
Sorry everyone, I messed up the competition settings. I had to delete and re-create the competition, you will all have to re-join I'm afraid. The match-ups will probably be different.
#13
NUL Season 52 / Re: Match Day 1
January 24, 2024, 10:10:42 PM
Quote from: Lars on January 24, 2024, 10:09:10 PM
Quote from: tags on January 24, 2024, 09:06:42 PMLars, how's your schedule? I can play:
Thursday (from 18:00)
Saturday (start approx between 12:00-16:00)
Sunday (most of the day)

I can play @ 19 tomorrow Thursday

/Lars

Ok, let's do it!
#14
NUL Season 52 / Re: Match Day 1
January 24, 2024, 09:06:42 PM
Lars, how's your schedule? I can play:
Thursday (from 18:00)
Saturday (start approx between 12:00-16:00)
Sunday (most of the day)
#15
NUL Season 52 / Match Day 1
January 24, 2024, 09:03:16 PM
It's finally here! NUL's first fully-fledged Blood Bowl 3 competition, sporting 10 fresh teams ready to play for the glorious title of first Blood Bowl 3 NUL Champion!

EDIT: Sorry everyone, I messed up the competition settings. I had to delete and re-create the competition, you will all have to re-join I'm afraid. The match-ups will probably be different.

EDIT2: We're all back in! These are the new match-ups: